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Tag Archives: pygame
Bouncing Balls in Python
Another python class! This time I’ve created a class to represent the position and motion of a ball in two dimensions. The graphical effect created when a number of balls are dropped together is strangely mesmerising…
Rendering SVG graphics in Python
Some time ago I spent a a little while working out how to draw graphs using SVG with the intention of using this to display a graph of things like CPU utilisation, free memory, disk IO and so on a … Continue reading
Displaying a list of the named colours available in Pygame
When using pygame it seems a good idea to use named colours as this makes it a little more obvious what is going on.
Installing pygame on Debian
There isn’t anything difficult about this once you remember what the package name is so this is more of a reminder to myself than anything else!